Need For Speed :: San Andreas

Full Version: More Layers Of Vinyl
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Well let's start, lately I had several problems with the limit of vinyls, have all the layers unlocked (23 in total) and with premium (30), good to have 30 layers of vinyl sometimes is not the best as it limits the vinyl creation with many details and I think you could add at least 15 more base layers (unlockable with task points) and another 5 more when buying premium, this from my point of view can help some people to create vinyls with many details, Obviously this will give drops in fps and, therefore, I suppose it should be optimized before being implemented, but at least it is a positive idea with respect to the vinyl system itself.

(Also, I've seen other users complain about the same thing)

From my point of view, it is not a bad idea, since it contributes with the vinyl system and offers many more possibilities to the vinyl with more details.





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How do even people get to this limit?
(16-12-2018, 09:53)Dr.Wpierdol Wrote: [ -> ]How do even people get to this limit?
Many vinyls sometimes carry many details and therefore can not be done correctly,Did you understand or need me to explain you with apples?
ever heard of performance issues or that it is mta and gta sa engine?
im that type of person, that doesn't use many vinyls, mostly 5 max, since the mirror effect on the other side og the car just kills my projects
+1 for this idea, i sometimes run out of layers
More layers aren't coming anytime soon, so the only solution for more layers right now is premium.
Good idea! add more vinyl layers, maybe ~3000 like in forza, ah no wait... i will need better pc than one recommended for forza horzion 4 [im not sure if even 10000$ pc will handle this Big Grin].
If more vinyls on each car, the more laggy the server gets. First vinyl layer limit was 12, 18 with premium and that was 2 years ago. Each vinyl layer update server got noticably more laggy, and i myself would love to have way more layers, even infinite but thats just not possible due to perfomance issues
(16-12-2018, 21:23)yokou Wrote: [ -> ]If more vinyls on each car, the more laggy the server gets. First vinyl layer limit was 12, 18 with premium and that was 2 years ago. Each vinyl layer update server got noticably more laggy, and i myself would love to have way more layers, even infinite but thats just not possible due to perfomance issues

mmm I see, although as such something like that told me in the discord of nfssa although good

(16-12-2018, 21:18)Akamataa Wrote: [ -> ]Good idea! add more vinyl layers, maybe ~3000 like in forza, ah no wait... i will need better pc than one recommended for forza horzion 4 [im not sure if even 10000$ pc will handle this Big Grin].

oh but how funny

(16-12-2018, 12:56)Dr.Wpierdol Wrote: [ -> ]im that type of person, that doesn't use many vinyls, mostly 5 max, since the mirror effect on the other side og the car just kills my projects

If sometimes there is a minimum of difference, for example, the rectangular shapes that are in most of the vinyls are a little over the other side.

(16-12-2018, 12:18)susis Wrote: [ -> ]ever heard of performance issues or that it is mta and gta sa engine?

I have seen one thing or another as such if it can be optimized, but it would take too much time for this kind of (idea / suggestion) to occur in the future.
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