Need For Speed :: San Andreas

Full Version: Ridehight Bug
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Hey,

I noticed today that with a low ride height the vehicle is in the air at the start and therefore you can't start directly.
The two clubs are both on 250, with the exact same dyno, except the ride height. (-10 & +10)

https://www.youtube.com/watch?v=Y7nwU5qMm9E



Ananas
That's kinda old, the body of the car that is locked in place, not the wheels, so you end up floating a bit
(01-04-2020, 02:13)LeonSkript Wrote: [ -> ]That's kinda old, the body of the car that is locked in place, not the wheels, so you end up floating a bit

So that means there will be no fix and i have to look for a ridehight that wont spawn me in the air to compete with others?
Why would you put your ride height to -10 or any negative value at all? It's the worst for every race besides url and st-x, even if some cars better if their ride height is a bit low, -10 is ridiculous
(01-04-2020, 12:13)Nabatse Wrote: [ -> ]Why would you put your ride height to -10 or any negative value at all? It's the worst for every race besides url and st-x, even if some cars better if their ride height is a bit low, -10 is ridiculous

Because it's feeling better in Street X races, its just a Dyno Setting for Street X, in other Races/Freerun i got that setting higher ofc.
This is an old issue. The game handles the cars when spawning/moving them by their body. Ride height is just one aspect of the wheels but its related to the body's position.