Need For Speed :: San Andreas

Full Version: Making tracks
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Hello, can anyone tell me how to do a track for server? :3
There was a script for mta made by bartek in the past. I'm not sure if it still exist.
PM Bartek about it, but I'm not very sure he will let you use the track script.
You can use our script for arrows (id 3919)

(07-01-2016, 16:56)Venom Wrote: [ -> ]Here's link for arrows object and a placement helper: http://www.mediafire.com/download/3bcz9h...s+pack.zip
I think he's asking for the track script itself (checkpoints and other stuff).
I think about checkpoints, arrows and these thingies - just to set up path of the race, because I plan something like Island Tour in TDU1 was. (this time, making a loop along to coast)
Nope, script for setting path, checkpoints spawn etc.. is not available for public access.
You can create map with arrows as barriers (you have script above).
And if the race path isn't clear enough, you can paint the track on a map.
It's been 1h since i've first try to instal it, and i tought it was like in MTA/server/mods/deathmatch/ressources/[editor]

Even if I rename it into "arrows" or i extract and then put "nac2" and "nfs_arrows" separatly i can't saw it in game, that's my first time trying to do something like this so.. i feel like a complete noob.. but how do we instal this ? xD
Or where do I put them ? because i've some idea for circuit and i wan't to help to create map Smile

(By the way, i try to found them ig into the "object" section of the map editor Smile

Thanks guys ^^
You need to put both folders nac2 and nfs_arrow into the [editor] directory, in MTA press F8 and type into console "start nac2" and the same thing with nfs_arrow. ID of arrow object is 3919.
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