Need For Speed :: San Andreas

Full Version: [Drift] Gymkhana 1
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Hi guys, I present to you my second map for drift)





https://imgur.com/a/360Te

What do you think?



This place must be the [Image: Zl4CoOF.jpg]
Nothing too extreme about the track but it's decent gymkhana, although it needs more arrows to not be confusing.

1:04 on the place of those admirals should be arrows
1:16 maybe get rid of the barrier and replace it with arrows, players might not notice the direction of that arrow on the left.
1:30 add some arrows on sides (from distance the ramp isn't very visible and predictable)
(25-06-2016, 12:50)Venom Wrote: [ -> ]Nothing too extreme about the track but it's decent gymkhana, although it needs more arrows to not be confusing.

1:04 on the place of those admirals should be arrows
1:16 maybe get rid of the barrier and replace it with arrows, players might not notice the direction of that arrow on the left.
1:30 add some arrows on sides (from distance the ramp isn't very visible and predictable)


Well, I'll consider
I'll be honest, I dont like it. The track is overcomplicated and overdecorated. Doesnt belong on a Need For Speed themed server.
I appreciate your work. I know how much time you sacrificed to create this track. But i think for cars from lower classes will be hard here. I mean, in some places is not enough place to make drift (especially 0:30, 0:55, 1:06). You can make it wide if you can Smile
Hmmm...Like Helo said, it doesn't belong to the server's gamemode. It's confusing, with unnecessary props and misplaced walls...etc I tried not looking at its flaws, but it's clear that if you play it, you'll get stuck at some part or simply lost. :/
Which is also why I told him how he can improve his map. In general Gymkhana isn't an NFS thing but I don't think it would hurt it either.
Oh, okey(
Map is good, i like it.