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NFS:SA Book of Records
Forum: General Discussion
Last Post: diondwitama24
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2024/03/04 - 8th Server A...
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Futo Parts
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San fierro map bug
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My account has been compr...
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My account has been compr...
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Tutorial for beginners
Forum: General Discussion
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23-02-2024, 09:07
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The Street King
Forum: Maps Showroom
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22-01-2024, 15:20
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Hello, my nickname is Ban...
Forum: Say Hello!
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20-01-2024, 06:53
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I can't recover my game r...
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Last Post: MurrayMF
18-01-2024, 16:40
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Update 15-16.07.2017 |
Posted by: bartekPL - 15-07-2017, 22:03 - Forum: News
- Replies (18)
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Update 15-16.07.2017
Server will be closed down for a moment due to required changes.
At the beginning we want to inform you that Venom rejoined team and we were able to perform next tuning update!
Graphics: ENB Series by deadboy - Download - Password: nfssa
Changes:
- Full C class tuning update
- Some handling changes for: Cheetah, Comet, Banshee, Infernus, Counthash, Washington, Intruder, Primo, Bravura, Manana
- Now you can change between normal handling and drift handling in freerun mode by pressing RMB and clicking on your car
- Added showing GPS track on radar map
- Added option to disable GPS arrow above car
- Added possibility to save paintjobs in paint shop using vinylpoints. Normal players can save up to 2 paintjobs for each model of car (e.g. 2 bullets share same saved paintjobs), premium players up to 5
- Added possibility to set car score limit in custom race lobby (thanks Quindo)
- Car score is now displayed in garage menu
- Changed possible range of far clip distance to 1000
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Update 27-28.05.2017 |
Posted by: bartekPL - 27-05-2017, 00:21 - Forum: News
- Replies (24)
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Server Update 27-28.05.2017
Server will be closed at 23:00 server time (UTC +1) for at least one hour due to required maintentance.
At the begin we want to inform that our modeler, Balcer, has been replaced by Arunn and we want to welcome new NFSSA Team member - KomuH, who will be now responsible for car handlings and balance!
Also, Quindo has become our second scripter and this update has been prepared with good cooperation!
Main Changes
Most of gamemode has been rewriten to new, clean, OOP-based and optimized code which will facialize a lot future updates and improvements.
Duel system has been totally rewritten with new one, bugless system! Also, now during duel there is disabled collision between opponents and other players in freerun mode.
Because of some changes in file structure, this update weights more than usually (estimated download size is 150 MB)
Better Optimization
- Car tuning streaming has been replaced with own system. Loading many cars will still slow down a bit your PC but spikes and freezes shouldn't exist
- Added option in video settings to set vinyls quality. It is very good facility for players with weaker PC or with low amount of VRAM
- Added option to use static cars on maps, what will fix issue with very low FPS on some specific maps (you have to enable it in settings)
- Added option in video settings to set vehicle LOD distance
New Ranking System
Till now ranking system was based on weeks. Now it's again totally changed. Now we have two main rankings:
- Current Week
- Top of All Time
Each of them is separated into each car class, so now will be different toptimes for each class like B,C or Vintage.
Toptimes of current week still we be reseted every weekend, but now there will be rewards for having toptimes of the week!
How it works? You can have up to 7 toptimes on each map (because of 7 car classes). To get reward you must hold at least 2 toptimes at the end of week. More toptimes means higher reward, but limit is up to 50 toptimes - more toptimes won't count so give chance to others.
How to calculate your reward:
Quote:x - amount of toptimes (from 2 to 50)
money = x * 150
rp = x * 50
bodypoints = 1 if x = 20+ and 2 if x = 50
vinylpoints = 1 if x = 30+ and 2 if x = 50
- Ranking panel on forum will be updated too during server update
- Also added new MapInfo with detailed stats at the begin of race
- No stats will be reseted. Current ranking will be converted to new one
Tuning Update Part II
- D class received full new tuning and secondary bodykits
- B class received roof options, sidewindows option and new spoilers from tuning update. New bumpers, hoods and secondary bodykits still have to wait.
- New body tuning part - sidewindows. For now available only for E,D,B and A class
- 1 new 5zigen rims
- 1 new BBS rims
- 1 new Konig rims
- New rims brand - WORK (4 new rims, 1 taskpoint is requried to unlock it)
New Car - Buffalo
Yes! First muscle car finally available on server! Buffalo belongs to B class and have full new tuning.
Police System
- Fixed and blocked glitched areas
- Disallowed speedbreaker while beginning animation
- During pursuit player has now lamp breaker known from races
- Improved police AI pathfinding
- More stable AI driving
- Changed speeds of busted and evaded bars
- Now you can rebind speedbreaker in settings
- Now SUVs will run away after finished job (only at level 3 and 4, at 5 and 6 they will still stay)
- "PIT" tactic (since level 2)
- "Group blocking" tactic (simple blocking at level 1 and 2, more advanced at 3+)
- "Lamp breaker" tactic (for cops, since level 4)
- Problem with alone peds and destroyed police cars should be eliminated
- You can now mute special pursuit soundtrack by using F4
- Minor fixes and improvements
Vinyls Update
- 27 new vinyl items to unlock (including 2 new "gold" vinyls)
- Added some new vinyls to already unlocked categories like Flames, Tears, Modern, Manufacturer and Shapes
- New vinyl category - camouflage
- Changed "Most Wanted M3" vinyl set to be "gold" for new players
- Text vinyls from Police set are now colorable
- Enabled search bar in vinyls menu
- Added button to remove all vinyls
- Added button to clone vinyl layer
Freerun Money
Now each day you can collect money in freerun mode. Every day in each city and countryside some amount of money is spawned for each player separately. First collected money give you $100 and every next is higher by $10. It resets everyday.
Other Changes
- Improved "Car Performance Testing" and problem with 3-gears bug has been fixed
- Time calculation for Time-Trials is now based on whole ranking, so you no more have to drive specific map at least once and you will always get fair time for your car
- Added information about left time for next Time-Trial
- Now when first player finishes Speedtrap, others lose 3 kmh per second until they finish too
- Improved look of race stats window at the end of race
- You can now turn off lights in freerun mode by holding RMB and clicking on car light
- Improved nitro effect (can be turned off in video settings) which is now synced with other players
- You can now move and hide race HUD elements in settings
- Added animated download screen while entering game (due to MTA download system, it will appear after first 10 MB)
- You can now change and customize radar theme in settings
- Fixed infinite falling after using shift+x in some places
- Fixed headlights not being turned on after pursuit
- Online crew members are now visible above "Players" TAB
- Added option to change crew color
- Added car sorting in garage
- Added option to choose car color while buying it in Car Lot
- Added option to rotate car in garage by holding both mouse buttons
- Added option to zoom out and zoom in camera in garage by pressing "num +" and "num -"
- Now after 2 kicks from lobby you can't join this same race anymore
- Now you can't join and leave quick races too often - auto lockout 60s
- Lamp breaker object is now automatically hidden at very low speeds
- Minor fixes and improvements
Have Fun!
NFSSA Team
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Tuning Update - Part I |
Posted by: bartekPL - 26-03-2017, 17:42 - Forum: News
- Replies (26)
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Tuning Update - Part I
(Thursday-Friday 30-31.03.2017)
Update will be introduced during night from Thursday 30th to Friday 31th. At 23:00 server-time (GMT +1) server will be closed down due to required maintenance which shouldn't lasts more than 2 hours.
What is tuning update?
Tuning update is a big body tuning extension which introduces things like secondary bodykits, many new bumpers, spoilers, hoods and additional roof options. You can see everything detailed in this showcase thread.
Because this update is very big and requires a lot of work, it's introduced in parts - class by class.
Part I
First part introduces general review of whole tuning update and adds new body tuning to all E and A class cars including Futo and Counthash. Also, every A class car will get missing body tuning known from all other cars.
In part II of tuning update you can expect new tuning for D class very soon!
New NFS:SA Team member - Balcer
Also, in this news we want to welcome new member of NFS:SA Team - Balcer! Balcer is our new 3D Modeler who helps us a lot with tuning update and make progress visible.
Other changes in incoming update
- Added new safehouse - Santa Maria's Beach
- Added new safehouse - Paradiso
- Added new safehouse - Rockshore West
- Added new safehouse - Fort Carson
- Added new paint shop - Dillimore
- Added new paint shop - Fort Carson
- Increased default amount of vinyl layers by 2
- Now each TaskPoint Vinyl Card increases amount of available vinyl layers by 3 instead of 2 (+4 layers in total from all cards)
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Changes in team; Muscle cars |
Posted by: bartekPL - 15-02-2017, 22:27 - Forum: News
- Replies (8)
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Hi,
We would like to announce that Venom has officialy resigned from being member of NFS:SA team. We would like to thank him for his hard work he did for this server. We owe him many special and unique things on our server like custom car models, tuning parts, car sounds, graphics, economy and handling setup and many more. We thank you and wish you all best!
Due to this situation, we're in need of new 3D modeler. If you're experienced, you know this work and you're ready to edit, improve and introduce new cars, please PM me for details (I'm intersted only in serious offers).
About muscle cars update
Most of you are in hope of muscle cars update in very soon future. Unfortunetly, we don't have good news for you. Many of you heard and think that muscle cars are done and just ready for the update. But the thruth is opposite - we don't have them, we don't have any files. For now this is main reason to get new 3D modeler - to make and release muscle cars.
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