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A question I need answered by a nfssa team developer

Napisany przez RaceFreak, 13-11-2018, 18:05


A question I need answered by a nfssa team developer

Offline RaceFreak

#1
Asking these questions in general chat in-game always results in only jokes, and most of the time I play, no mod or nfssa team member is online, so I would like to ask someone who is knowledgeable on the subject.


question: What is the reason behind lowering reward from race after a player leaves it?

If a reward from race would not get lowered when players leaves a race, there would not be a reason to raceban players after they leave a race. Right? Or what am I missing something here?

Only new players who are not yet invested in the game leave races, and racebanning them will only prevent them from being invested in the game, because they cant access progression. 

So for the purpose of keeping a higher player count on the server, not banning players after they leave a race, and keeping the rewards for people in the race the same even after a player leaves would enable more players to like the server and play on it daily. 

I just want to understand the reasoning here, thanks for answering my question in advance.
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Offline YoWorstNightmare

#2
(Im no Developer but I can still kinda answer your question)

The more players in a race, the higher the reward at the End.
If we would stop racebanning and if the reward would stay the same no matter how many players have left, then players could easily grind Money and RP in a short amount of time.
Just imagine, 4 people start a race, 1 stays and the other 3 leave it. The 1 guy can easily win the race (the race will count as won then) and get max amount of Money and RP.
In that time the other 3 guys were able to start their own race in a matter of seconds.
[Image: YoWorstNightmare.gif] 
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Offline RaceFreak

#3
(13-11-2018, 18:22)YoWorstNightmare Wrote: (Im no Developer but I can still kinda answer your question)

The more players in a race, the higher the reward at the End.
If we would stop racebanning and if the reward would stay the same no matter how many players have left, then players could easily grind Money and RP in a short amount of time.
Just imagine, 4 people start a race, 1 stays and the other 3 leave it. The 1 guy can easily win the race (the race will count as won then) and get max amount of Money and RP.
In that time the other 3 guys were able to start their own race in a matter of seconds.

Has there been a time, when this racebanning wasnt introduced, and this exploit was so widespread, that you were forced to implement racebanning and lower rewards after players leave? Or has the lower rewards always been after players leave, just for the simple possibility of such behavior? Was racebaning reactive measure or was it preventative?

The theory is, that players would use this exploit if they could. But if we removed racebanning and lower rewards now, would we actually see this problem pop up? 

You see, racebanning does a lot of harm when it comes to discouraging new players from staying on server because they get raceban. So the question now is, is this potential exploit (that we are not even sure would occur widespread enough to be a problem) doing more harm than scaring away new players? 


Which of these two things are worse? less players or faster farming that doesnt harm anyone?
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Offline YoWorstNightmare

#4
I dont know if there was a Time when Racebanning wasnt Introduced. Also, I dont exactly know how the Reward System works but I supposse it works like that at the End of the Race the reward system detects how many players are Ingame at the point of finishing the Race. Because, 1st Place still gets max amount of RP and Money after finishing race, but 2nd place gets lower RP and Money because e.g. 4th place left the Race.

And players already are leaving Races Despite having the Racebanning System. Removing it wouldnt help with Overpowered Players wrecking Newbies in all Races. They would leave anyways.
Thing is, the first Raceban is never an actual Raceban. It's a Warning, that tells the players if he leaves a Race again, then he'll be Racebanned. Racebanning itself doesnt discourage new players, just being the weakest having to drive against faster cars is.
[Image: YoWorstNightmare.gif] 
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Offline RaceFreak

#5
(13-11-2018, 19:23)YoWorstNightmare Wrote: And players already are leaving Races Despite having the Racebanning System. Removing it wouldnt help with Overpowered Players wrecking Newbies in all Races. They would leave anyways.

Removing racebans would not help those who (QUIT) the race into desktop, but many players leave back into game menu (normal leave) and try different race, maybe leave again, until they find a way how to play more fair races, what limits to set when creating custom game, etc. But they would quit the server as well if they get a raceban. It certainly does hurt the player retention.
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Offline YoWorstNightmare

#6
No really, thats definitely not a Reason to remove the Racebanning System.

I have asked the Dev's, they have the same Opinon.

[Image: 7drxNBj.png]
[Image: YoWorstNightmare.gif] 
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Offline RaceFreak

#7
(13-11-2018, 20:02)YoWorstNightmare Wrote: No really, thats definitely not a Reason to remove the Racebanning System.

I have asked the Dev's, they have the same Opinon.

[Image: 7drxNBj.png]

Increasing the number of players that play on this server will enable more updates both thru potentially more/better programming/design talent if need be, also increase donations numbers. More players=better server overall. Enlarging the player-base is important enough to require a more detailed discussion and effort by more people. I dont think that one line of chat text is sufficient discussion on the topic. Still waiting for someone from dev team to respond to my original question
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Offline Akamataa

#8
I'm just "normal" player, but have something to say in this topic.
I always get annoyed when someone leave race... and even if this is 10 lap of long map, and all other players will leave, w/o reason. I will end this race just to report them. w/o raceban system there will be more players in lobby... and less players on finish, all noobs will just leave races... and maybe some of them will never complete even one race = no progress = he will left.
About not changing rewards when someone leave... It will end up in making 4/4 ambasadors > 3 playes left and another 4/4 ambasador.
And this is racing server, u are here to have fun while racing against other players, not to get A class as fast as possible and afk on doherty.

Why there is so hard to find a race?
It's simple...
>Noob is joining the race
>Noob is ending race on last place and get... nothing...
>Noob is scared about loosing
>Noob is leaving race, cuz don't want to lose
>Noob get Raceban warning
>Noob is not racing against faster cars
>Noob is loosing against slower car
>Noob is avoiding better players
>Noob is trying to race against another noobs
>Noob can't find any race vs Noobs in slow cars
>Noob is leaving server cuz he can't win or find race that he actually can win [Making max 350 lobby with 350 score car and kicking cars over 330 score ^^].
Why Noob can't win? Cuz he is slow.
Why Noob is slow? Cuz he is not racing.
Why Noob is not racing? Cuz he is scared about loosing.
Why Noob is scared about loosing? Cuz rewards for last place are to low [50% of Noobs] or he is just Real Noob scared about loosing.

And now... Why pros are not doing races? Cuz they don't want to lose.
Why they don't want to lose? Cuz they need money [50% of pro] / They don't want to fuck up his Ratio [~15% of pro] / They are Noobs undercover [most of infernus players].

How to increase number of active players? Just increase Rewards for last places.
[Image: kiritoblockingbullets_by_setonami-d7xcxvq.gif]
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Offline MatthewChow

#9
Hey, I'm from the dev team!
...
But I can't answer because that's not my department.

My opinion is that racebans ain't an issue at all when it comes to that... I was a noob (And my racing performance says I still am!). Most online games punish you for leaving races/battles/whatever, so I think that rule is common knowledge for any game at this point. It's not gonna stop anything.

What we truly need to get the player count up is advertisement. Good advertisement!
[Image: TEgVg7dMvlbFQYoF3YFE_iT3-MR9op3yBLZV4K_a...jfcQ=w2400]
I invite you to eat a sock.

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Offline Tekk

#10
I agree with Matt, what this server needs is simply advertisement. I told every person I know who likes videogames about the project so they could come and play and some actually did. Even though most of them are usually busy with IRL stuff and work. It would be a good start if some of us who haven't yet would ask their friends to come.
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