Need For Speed :: San Andreas
[Modeling 3ds max] Overlightning polygons - Printable Version

+- Need For Speed :: San Andreas (https://www.nfssa.com)
+-- Forum: English Forums (https://www.nfssa.com/forumdisplay.php?fid=6)
+--- Forum: Other (https://www.nfssa.com/forumdisplay.php?fid=16)
+--- Thread: [Modeling 3ds max] Overlightning polygons (/showthread.php?tid=11354)



[Modeling 3ds max] Overlightning polygons - Frixo - 01-08-2019

Hello, i've got a problem with overlightning car parts, sometimes when im modeling some cars i got this 'fake' overlightning parts in car, any suggestions how to fix it without detaching from 'chasis', etc.
[Image: hYdYjpQ.png]