Need For Speed :: San Andreas
Ridehight Bug - Printable Version

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+--- Thread: Ridehight Bug (/showthread.php?tid=11510)



Ridehight Bug - Ananasbaum - 31-03-2020

Hey,

I noticed today that with a low ride height the vehicle is in the air at the start and therefore you can't start directly.
The two clubs are both on 250, with the exact same dyno, except the ride height. (-10 & +10)

https://www.youtube.com/watch?v=Y7nwU5qMm9E



Ananas


RE: Ridehight Bug - LeonSkript - 01-04-2020

That's kinda old, the body of the car that is locked in place, not the wheels, so you end up floating a bit


RE: Ridehight Bug - Ananasbaum - 01-04-2020

(01-04-2020, 02:13)LeonSkript Wrote: That's kinda old, the body of the car that is locked in place, not the wheels, so you end up floating a bit

So that means there will be no fix and i have to look for a ridehight that wont spawn me in the air to compete with others?


RE: Ridehight Bug - Nabatse - 01-04-2020

Why would you put your ride height to -10 or any negative value at all? It's the worst for every race besides url and st-x, even if some cars better if their ride height is a bit low, -10 is ridiculous


RE: Ridehight Bug - Ananasbaum - 01-04-2020

(01-04-2020, 12:13)Nabatse Wrote: Why would you put your ride height to -10 or any negative value at all? It's the worst for every race besides url and st-x, even if some cars better if their ride height is a bit low, -10 is ridiculous

Because it's feeling better in Street X races, its just a Dyno Setting for Street X, in other Races/Freerun i got that setting higher ofc.


RE: Ridehight Bug - adam11101 - 01-04-2020

This is an old issue. The game handles the cars when spawning/moving them by their body. Ride height is just one aspect of the wheels but its related to the body's position.