Need For Speed :: San Andreas
New Drift Maps - Wersja do druku

+- Need For Speed :: San Andreas (https://www.nfssa.com)
+-- Dział: English Forums (https://www.nfssa.com/forumdisplay.php?fid=6)
+--- Dział: New Suggestions (https://www.nfssa.com/forumdisplay.php?fid=11)
+---- Dział: Archive (https://www.nfssa.com/forumdisplay.php?fid=32)
+---- Wątek: New Drift Maps (/showthread.php?tid=6750)

Strony: 1 2


RE: New Drift Maps - Quindo - 29-07-2017

Małgo's driftpark is great, but due to the amount of objects it's made of, it has lots of problems with loading. Basically we have to import the map into 3ds, and make it into few big objects, instead of hundreds of small ones. There's really no easy way to go about that, no public scripts to load .map int 3ds, etc. I wrote small buggy script to do that, but we have to fix few problems before really doing anything with it.
[Obrazek: Co8A8mr.png]


RE: New Drift Maps - Małgo - 29-07-2017

(29-07-2017, 21:51)Quindo napisał(a): Małgo's driftpark is great, but due to the amount of objects it's made of, it has lots of problems with loading. Basically we have to import the map into 3ds, and make it into few big objects, instead of hundreds of small ones. There's really no easy way to go about that, no public scripts to load .map int 3ds, etc. I wrote small buggy script to do that, but we have to fix few problems before really doing anything with it.
[Obrazek: Co8A8mr.png]

Unfortunately I do not know but puts in your hands

do not know how to make walls and roof in a certain part of the track  ;/


RE: New Drift Maps - Quindo - 30-07-2017

Things like walls/roofs are the least problem man, the track is great Big Grin