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[Circuit] Red County Tunnel

Napisany przez syaan, 13-12-2018, 23:14
[Circuit] Red County Tunnel

Offline syaan

#1
Name: Red County Tunnel
Type: Circuit
Author: syaan

Okaay this is the latest version(v1.2), preview :





v1(old) : https://youtu.be/9QhSXoKk6iI
v1.1(old) : https://youtu.be/Tb7sbO69zdU

Update note (v1.1) :
- Removed unavailable barrier objects
- Removed overcrowded objects
- Added some invisible barrier objects
- Fixed some barrier positions

Update note (v1.2) :
- Removed some fences and cones at some turn
- Fixed some invisible barrier positions
[Image: OwTiKCs.png]

Offline Aroszparo

#2
1:32 in my opinion, these barriers should not be there because in this turn you enter at high speed and thus it will be easy for an accident

Offline Helomyname

#3
Not a bad route imo. But THIS OBJECT should be completely removed from map and replaced with something else - we have had a lot of issues in the past with maps with this barrier which can be hit and moved onto the road for example. It is a pain in the ass.
[Image: CMfcWWN.png]

Offline kayra999

#4
(13-12-2018, 23:43)Aroszparo Wrote: 1:32 in my opinion, these barriers should not be there because in this turn you enter at high speed and thus it will be easy for an accident

Thinking like the same its really annoying when you trying toptime or smh

Offline syaan

#5
(13-12-2018, 23:43)Aroszparo Wrote: 1:32 in my opinion, these barriers should not be there because in this turn you enter at high speed and thus it will be easy for an accident
Thanks for giving your opinion, ill fix it in the new version.

(14-12-2018, 03:22)Helomyname Wrote: Not a bad route imo. But THIS OBJECT should be completely removed from map and replaced with something else - we have had a lot of issues in the past with maps with this barrier which can be hit and moved onto the road for example. It is a pain in the ass.
[Image: CMfcWWN.png]
Okaay, any other objects that should be removed or replaced?
I know my map looks messy, ill remove some objects that not needed.
[Image: OwTiKCs.png]

Offline scaftz

#6
(14-12-2018, 03:22)Helomyname Wrote: Not a bad route imo. But THIS OBJECT should be completely removed from map and replaced with something else - we have had a lot of issues in the past with maps with this barrier which can be hit and moved onto the road for example. It is a pain in the ass.
[Image: CMfcWWN.png]

Those objects should be okay if set to unbreakable i think, not so sure about it.

As for the map there's so many objects along sides the road in my opinion. And worse that they feel so repetitive. Also it seems that some part of the area left untouched while the rest are overcrowded. You can cut that decoration amount, especially with the cones and vehicles, the houses is fine (i think?).

(13-12-2018, 23:43)Aroszparo Wrote: 1:32 in my opinion, these barriers should not be there because in this turn you enter at high speed and thus it will be easy for an accident

Although it's needed so that people can tell where's the inner invisible walls are located. Using trees instead and move them a bit further away should be good. Fits more with the surrounding and giving more cornering space.

Offline Rarti

#7
Liking the map, but yea you should replace those objects
[Image: Rarti.gif]

Offline syaan

#8
Okaay this is the latest version, preview :




Update note (v1.1) :
- Removed unavailable barrier objects
- Removed overcrowded objects
- Added some invisible barrier objects
- Fixed some barrier positions

Update note (v1.2) :
- Removed some fences and cones at some turn
- Fixed some invisible barrier positions
[Image: OwTiKCs.png]

Offline Rarti

#9
Cool, send map.
[Image: Rarti.gif]


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