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Other [DRIFT] LV-Parking-Lot (WIP)

Napisany przez Ice, 18-03-2017, 21:15
Other [DRIFT] LV-Parking-Lot (WIP)

Offline Ice

#1
Map Name: LV Parking lot
Map Type: Drift; Street X(?) \ Sprint (?)
Location: Las Venturas
Desription: 
First of all, I made that map about a month ago, when I was still active. I was upset about amount of Drift maps and the fact that only few of them are played, so I decided to go risky and give it a try at making a drift map. As a source of inspiration I (partially) used DRIVER game, together with the Fast and Furious 3 movie, garage race (when main character crashes Mona Lisa).
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But enough words, there are 2 videos representing how would you drive up&down:







I'm not sure if it's worth continuing work, since I figured out there are some issues. Such as:
1) Amount of objects? Idk if that's a lot or not. @Helomyname, I would highly appreciate your input here. If you think that I have too many details, maybe give me idea of where should I reduce them etc.
2) Radar? Duo to map being based on several floors, I'm afraid that the radar won't work properly, unless I "clone" every floor, thus, make whole track retarded (or maybe not. But that's clearly not the result I accounted for)...
3) Duo to me barely using NFS arrows, but mostly barricades with drawn arrows, it'll require, perhaps, manual redoing backward version of the track, with changing [>>>] shaped barricades to [<<<] ones. Obv. I can do this on my own if needed.

If none of these issues can really be fixed\ignored then maybe it's even worth moving whole map to declined section, idk... Also, I -do- know that maps like drag and drift require special coding and that chances of accepting such a map are rather low, but as they say on my motherland:
The one who never risks, will never have a chance to drink a glass champagne. ( <- means that everybody should take risks every now and then. Sometimes the risks pay up).

Again, this is (supposingly) WIP. I don't present it as a complete map. So if you think that something can be improved, speak up. I'll appreciate critics if it's polite and argumentative.
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Offline Oskiinus

#2
1. In first video 1:08 scared the shit out of me
2. I'm giving huge yes for it.
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(06-10-2016, 20:36)Venom Wrote: zkurvená zajebaná dojebaná vyjebaná pojebaná mrdka
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Offline deadboy

#3
Imo there are too many barriers and unrealistic stuff that doesn't fit into a parking house. It looks more like a professional Drifting Track, nothing underground- or street-like. Better remove 90% of barriers and add some small things, that the people of the tuning scene could have brought with them (like small traffic cones or wooden blockades), or just put cars to block the road and add some light objects to mark the way.
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Offline Ice

#4
(18-03-2017, 22:16)deadboy Wrote: ...add some small things, that the people of the tuning scene could have brought with them (like small traffic cones or wooden blockades), or just put cars to block the road and add some light objects to mark the way.

That was the initial idea, however I had to change it to something like what you have at the moment, since players might get a bit confused as for where to turn. Should I really place them in specific shape of a turn or something? Anyhow, a lot of cars as an object for a turn isn't really a solution since static cars cause map to lag. So I guess it's only up to barricades or smth :s
Need more ideas as for objects that can be placed instead of the barricades...
Also, all these cars and majority of barriers are "covered" with invisible walls, which means you can't break anything. Doesn't really mean to be an answer to you, but rather something I forgot to mention in initial thread.
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Offline deadboy

#5
Forget about those new players with their mananas. They aren't even made for drift, just add a few signalistically things, like traffic cones and lights. It's not about showing people the right way to have a nice peaceful race, it's about to make a nice NFS-like (or Tokyo Drift in this case, lol) map, that makes fun. People who drive it for the first time shouldn't fear to fail a few times. After some tries they will know the way.
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Offline Pajro

#6
Very good idea. I want to see this in drift version bro Wink
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Offline E1manTas

#7
I really like the idea. A drift map which requires skill, not just a good drift car.
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