facebook

Welcome guest! You are not logged in on forum, so you may not have access to some features!
To solve this problem
log in or register new account.
The Most Wanted: Powrót do Rockport
>> NFS:SA Booster <<
New developers wanted!
We are recruiting scripter and 3D modeler!

More info here: https://www.nfssa.com/thread-10798.html

Nitro - Dyno

Napisany przez Frixo, 24-09-2017, 12:28
Nitro - Dyno

Offline Frixo

#1
My suggestion is to add ability to manage nitrous power, or lenght. For example, when we have street nitro pack we can change duration of nitro by 50%, or mby 75%, but nitro would have less power than normal, or increase power but with less duration. Ofc if it would be possible my next proposition is to add faster regeneration speed of nitro. For ex., if you changed nitro power you can't change regeneration speed/duration, etc. I some of those propositions are scriptable, like regeneration speed, but idk.
[Image: YRAsFWf.gif]
[Image: gSLaCoZ.gif]

Offline bartekPL

#2
It is not possible to change nitro power in MTA.

Offline Frixo

#3
But you can add extra acc while nitro is in use.
[Image: YRAsFWf.gif]
[Image: gSLaCoZ.gif]

Offline bartekPL

#4
No, it's not possible too.
If you mean handling property change then this is not possible due to handbrake bug which can't be avoided.

Offline Frixo

#5
But it is possible to change duration and regeneration time of nitro ?
[Image: YRAsFWf.gif]
[Image: gSLaCoZ.gif]

Offline deadboy

#6
(24-09-2017, 13:58)Frixo Wrote: But it is possible to change duration and regeneration time of nitro ?

That's getting affected already by the different packages to install, (Street, Race, Pro) it wouldn't make sense to add it in dyno as well.
also known as: Bones, Hitmane, YungLean, Leandoer

[Image: Zxq.gif]

Offline Quindo

#7
Yup, nitro won't be changed, moving to archive.
[Image: Sj14yZE.gif]


Forum Jump:

Users browsing this thread:
1 Guest(s)