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>> NFS:SA Booster <<

Sidepipe Exhausts & Visual Conversion Kits

Napisany przez BShen-V12, 08-10-2017, 05:15
Poll: Demolition Kits?
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Sidepipe Exhausts & Visual Conversion Kits

Offline BShen-V12

#1
MTA dropped this thing in 1.5.5 update:
[*]Added setVehicleModelExhaustFumesPosition and getVehicleModelExhaustFumesPosition

now it's (probably) possible to put exhaust smokes on sides, here's a thing: Visual Conversion Kits (VCKs)

What's this? 
A total conversion kit for specific cars that works similarly like NFS Payback's Super Builds (visually), but for the love of the admins let's set them as non-customizable kits. That means you can't change hoods or whateverthefuck parts individually, since it's a body conversion.

How should it looks like?
RACE (Time attack)
https://biser3a.com/wp-content/uploads/2...lclimb.jpg
https://i.ytimg.com/vi/IPPkzQ-ogUw/maxresdefault.jpg
http://s3.caradvice.com.au/thumb/770/382...16-9-1.jpg

DRIFT (specially tuned drift cars)
http://speedhunters-wp-production.s3.ama...0/mm24.jpg
https://i.ytimg.com/vi/bU0s22oFoDE/maxresdefault.jpg
http://www.carbuzz.com/resizeimg/imagesh...576387.jpg

DRAG (heavily modified dragsters)
https://i.ytimg.com/vi/cgCcc1sNM1A/maxresdefault.jpg
https://d227xyj983n2jj.cloudfront.net/wp...30x389.jpg
https://userscontent2.emaze.com/images/2...08ff94.jpg

these builds usually put exhausts at hoods or sides (front fender or rear fender), sometimes one-sided.

Are these available to all cars?
not all conversions. Some cars which (for example) aren't built for drag (i.e. hatchbacks) won't likely have them.

How to unlock them?
these are the most extreme kits, so you'll need specifics: 
(Unlocks individually for each car.)
Race VCKs: win at least 50 races. (Sprint, Circuit, Speedtrap, Street-X, URL and time-trial only) 
Drift VCKs: accumulate a total of 10,000,000 drift points.
Drag VCKs: win at least 100 drag races + 300 perfect shifts.
after you complete tasks above, you need 5 bodypoints for each kit.
Cost: $5000+/-

BONUS
Is adding Demolition conversion kits a good idea?
(refer Raid spec kits in The Crew)

Offline Milox117

#2
Honestly i cant see the point of those conversion kits, i mean is just regular kits but less customisable, why not add an option for custom exhaust positions? that sounds a lot more simpler to do, and you can already do some really nice time-attack or drift cars in game. drag cars might sound interesting, they have significant changes to the body, but idk about the rest.

Offline BShen-V12

#3
(08-10-2017, 07:39)Milox117 Wrote: Honestly i cant see the point of those conversion kits, i mean is just regular kits but less customisable, why not add an option for custom exhaust positions? that sounds a lot more simpler to do, and you can already do some really nice time-attack or drift cars in game. drag cars might sound interesting, they have significant changes to the body, but idk about the rest.

personally I don't think custom exhaust positions are even doable without making bodykit went jerk (as most of them probably don't have a space for exhausts). plus that's remodeling needed. literally means every single sideskirt/bumper/widebody needs to be reworked, and that's totally worse idea than making a whole new thing from scratch.

Offline Sardyna153

#4
You mean something like autosculpt?, cuz i dont understand
[Image: list_by_kouno_b-d7hdfxh.jpg]

Offline BShen-V12

#5
(08-10-2017, 09:37)Sardyna153 Wrote: You mean something like autosculpt?, cuz i dont understand

nah, what I mean is more extreme/specific bodykits for cars

Offline Quindo

#6
Gonna bring some bad news, those functions aren't per vehicle but per vehicle model, so changing exhaust fumes position in manana would change the position for all mananas on server, which makes implementing it impossible.
[Image: Sj14yZE.gif]

Offline bartekPL

#7
Also you don't even realize how much work it is to make such kits for every on server separately.
Declied in advance.

Offline BShen-V12

#8
ah that's bad news...
scrap it then


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