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The Most Wanted: Powrót do Rockport
>> NFS:SA Booster <<

bartekPL

bartekPL

  • Registration Date: 13-03-2015
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  • Group: Administrators
  • Total Posts: 1,177
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  • Title: The Immortal Spamer
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W temacie: Sticker On Windows

Odpowiedzi: 3

03-12-2017, 18:06

Yes, edit 40+ cars, good luck.. Also this would be HUGE edit, and do it for each car separately. We are not that mad to do it, at least now...
About possibility? Tbh I don't think is it possible to make it good looking and working because of GTA engine alpha rendering which is very glitchy and even best shader can't do abolutely anything.

W temacie: Race category of car

Odpowiedzi: 15

29-11-2017, 16:54

lol no, we're not making game for idiots

W temacie: Race category of car

Odpowiedzi: 15

29-11-2017, 16:49

what

W temacie: XtrangeV12

Odpowiedzi: 2

26-11-2017, 16:39

Declined

W temacie: Orbacle

Odpowiedzi: 9

26-11-2017, 16:39

Declined

Temat: Update 16-17.09.2017

Odpowiedzi: 24

17-09-2017, 00:57

Update 16-17.09.2017
Server will be closed for about an hour or two.



Dyno Tuning has finally appeared on NFS:SA!

Dyno Tuning allows you to adjust:
  • Drivetrain
  • Tire pressure
  • Brake bias
  • Suspension stiffness
  • Suspension bias
  • Steering angle
  • Ride height
  • Center of mass
  • Downforce
In performance shop you can make dyno setups and assign them for each race mode separately. You can have unlimited amount of dyno setups, but every next setup costs $1,000 where everyone has 1 free setup per car. Premium users have 3 free setups per car.

Every setting requires to have some performance upgrades installed. If this upgrade is higher level (Street/Race/Pro) then effect of setting will be stronger.

Dyno Tuning also contains test mode on URL Bayview Speedway track.

[Image: KW3h2oz.png]

Also, now while changing performance parts you don't have to rebuy them every time - now they will save and next time you can install them for free. Remember that this happens only for performance parts and bought parts don't share between cars - even if you have 2 mananas, parts bought on first won't be available on second car. If you sell your car, you will have to buy the parts again.

Score system changes

Yes, again. In last update we introduced dynamic score but we realised it was fail - scores were changing too often and get bugged too often. We decided to come back to old static score system with some improvements.

URL system changes
  • Increased rewards - mostly money
  • Increased rewards from custom events - up to x3.0
  • Now even last player receives points and reward
  • Slightly improved lobby matching system
  • Added auto-lockout for rejoining rooms too often
  • Added reminders about incoming custom URL events
New cars - Club and Kuruma + Buggy change

Yes! Two new cars!

Club is a regular FWD car which belongs to D class.
Kuruma is AWD and it's a new D class unique car. Kuruma replaces Buggy and you have to find parts for it. Players who already started searching Buggy parts or have already unlocked it will have it reseted and will have to search for parts again, but for Kuruma as it's new unique.


[Image: FSSLW6q.png]  [Image: nVKa7wA.png] [Image: nmIONr1.png]
Graphics: ENB Series by deadboy - Download - Password: nfssa

What about Buggy then?

Buggy got totally changed - it belongs now to SUV class and has it's handing and stats, but to unlock Buggy you have to finish task Off-Road Champion Level 3 - Win 60 Off-Road races - just like with Locust 69 which is a reward by winning URL tournaments.

Players who didn't unlock Buggy yet but got this task finished, will have it unlocked after update.

B Class Tuning Update
  • All B cars except Mamba got full tuning update with secondary bodykits.
  • Jester is first car on server which got 2 new bodykits and has 3 in total!
[Image: C6GErJD.png]

Handling changes

Cars listed below received handling changes:
  • Manana
  • Futo
  • Bravura
  • Hermes
  • Emperor
  • Vincent
  • Monroe
  • Flash
  • Blista Compact
  • Super GT*
  • Buffalo
  • Comet*
  • Infernus*
  • Cheetah*
  • Banshee*
*Those cars received major changes and their top times will be disabled and available only as archive through website

Other changes
  • Score change is now visible in performance shop while changing parts
  • 32 new vinyl items to unlock
  • Added Bright Xenon lights in Accessories shop
  • Fixed ZR-130 suspension bug
  • Minor fixes and improvements
New maps
  • [Circuit] Broad Street
  • [Circuit] Broad Street [R]
  • [Circuit] Fastline
  • [Circuit] Fastline [R]
  • [Circuit] First 2 End
  • [Circuit] First 2 End [R]
  • [Circuit] Outer Ring
  • [Circuit] Outer Ring [R]
  • [Circuit] Pasadas Race
  • [Circuit] Pasadas Race [R]
  • [Circuit] Shopping District
  • [Circuit] Shopping District [R]
  • [Circuit] Speed of Sound
  • [Circuit] Speed of Sound [R]
  • [Circuit] Speeding Force
  • [Circuit] Speeding Force [R]
  • [Sprint] Are We There Yet?
  • [Sprint] Are We There Yet? [R]
  • [Sprint] Catch Me
  • [Sprint] Catch Me [R]
  • [Sprint] Crash Planes
  • [Sprint] Crash Planes [R]
  • [Sprint] 4Fact
  • [Sprint] 4Fact [R]
  • [Sprint] Five Districts
  • [Sprint] Five Districts [R]
  • [Sprint] Going To The Damn Train
  • [Sprint] Going To The Damn Train [R]
  • [Sprint] Main Street
  • [Sprint] Main Street [R]
  • [Sprint] On The Road Again
  • [Sprint] On The Road Again [R]
  • [Sprint] Pig Pen's Drive
  • [Sprint] Pig Pen's Drive [R]
  • [Sprint] Relax n Chill
  • [Sprint] Relax n Chill [R]
  • [Sprint] San Downtown
  • [Sprint] San Downtown [R]
  • [Sprint] Silverton Way
  • [Sprint] Silverton Way [R]
  • [Sprint] Tigah
  • [Sprint] Tigah [R]
  • [Drift] 4Fact
  • [Drift] 4Fact [R]
  • [Speedtrap] Going To The Damn Train
  • [Speedtrap] Going To The Damn Train [R]
  • [Speedtrap] Main Street
  • [Speedtrap] Main Street [R]
  • [Speedtrap] Tigah
  • [Speedtrap] Tigah [R]

[Image: B7VnaFx.png]  [Image: 4Ht7WUZ.png]

Temat: [General Thread] Race maps bugs

Odpowiedzi: 18

06-09-2017, 16:59

This is general thread to report every bug in race maps instead of creating separated threads.

If you found problem on race map (like bugged camera animation, bugged respawn etc.) please post it here, giving exact map name, if it's normal direction or reversed and screenshot of bugged place if possible.

Temat: Update 19-20.08.2017

Odpowiedzi: 17

19-08-2017, 22:27

Update 19-20.08.2017
Server will be closed down for about an hour due to required maintenance


Optimization - NFS:SA Booster

[Image: cBmVLSR.png]

This update provides some optimization and memory usage improvements and tweaks.
The most important thing is NFS:SA Booster - external Windows application to increase performance and quality while playing on NFS:SA server!
Detailed info about what is this and how does it work you can find here: https://www.nfssa.com/booster.php

NFS:SA Booster is already supported by server and you can try it now without waiting for update.




Changes in URL system
  • Because problem infinite loading screens while joining URL has been solved, we turned back on URL bans but with little changes: 24h for connection lost, 48h for normal leave and no URL ban for IRC / kick / bugged loading screen (rare)
  • Added limit - max 2 tournaments per event
  • Improved matching system - now players will be matched slower, but it will be based now on general skill with URL instead of "who first" rule. It means that there will be low chance to match up newbie with very good player unless there aren't enough players in lobby


Score system and handlings

Score system has been changed a bit. It should be now much more accurate than before and performance test less bugged.
  • Changed amount of score gained by upgrading parts like engine, tires or suspension
  • Changed score range (min-max) for every class and car
Major handling changes for:
  • Futo
  • Buffalo
  • A-Type
  • Blista Compact
  • Flash
  • Euros
  • ZR-130
  • Mamba
  • Turismo
  • Counthash
Because Futo and Buffalo handling changes are serious, there also changes characteristic of their toptimes and records. Due to that, all Futo and Buffalo records have been disabled. It means that in-game those records won't be visible and will have to be done again, but you can still check them on website as archive records by selecting proper option here: https://www.nfssa.com/racestats.php?week=topofalltimes


Other changes
  • New rankingboard's algorithm - now it should shows proper position all the time
  • Disabled collision of torches at start lines on maps
  • Minor fixes and improvements

Temat: [General Thread] NFS:SA Booster

Odpowiedzi: 10

19-08-2017, 22:27

In this thread please post every problem related to NFS:SA Booster.

Before posting a problem!
1. Make sure you're using latest version of NFS:SA Booster.
2. If you think something is wrong with Booster and vinyls don't load, please open folder "%AppData%/NFSSABooster" and check if exists there file called error.log. If yes, please include it.

Every post in this thread not related to this thread will be removed and user will be warned for offtopic!

Temat: Update 10-11.08.2017 - Underground Racing League

Odpowiedzi: 29

08-08-2017, 23:51

Update 10-11.08.2017
Server and website will be closed down for about an hour due to required maintenance.

Underground Racing League



URL - New type of tournament-based race, which is a bit different than casual races. First of all, URL can be up to 12 players in a single race. Second of all, URL races can be played only at specifed time, when an URL Event is active.


[Image: gbiAwYs.png]


How does it work then?

To join URL you have to travel to the stadium in your city (LS, SF or LV) in Freerun mode. There you can watch for incoming events and join active event.
Everyday there are 4 default URL events every 6 hours - at 2:00, 8:00, 14:00 and 20:00 server time. Each event always lasts 1 hour and only during this time you can join event. Administration have access to edit and create own events with different settings and at any time.

[Image: xwW78ql.png]

In every event you have to choose one of available rooms which are separated by car score.
After choosing event and room, you're moved to the automatic lobby where you have to wait for players.
To start URL tournament there must be at least 6 players in room. When tournament is found, players at first vote for maps and their directions. After that 3 races in a row finally start.
Because this is tournament, you don't need to win every race to win tournament because it depends on total points gained from races.


Different Locations

For URL races there are used special, exclusive locations and maps. Since this update at the begin only one location - Bayview Speedway - will be available
Second location - Los Santos International Airport - will be added in few weeks.
In future we will consider adding more URL locations.


Other info about URL Events
  • Lobby size - can be 8, 10 or 12 players. Default URL events are always up to 8 players in tournament. Only admins while creating custom events can enable 12-players mode.
  • Total distance (in km) - amount of laps in tournament races is calculated according to total distance. For default events it's always 40 km.
  • Additional rules - admins while creating events can allow only certain classes or cars so expect in future events like C Class Race or Infernus Race.

Leaving URL Tournaments - strictly forbidden (URL Bans)!

Because tournaments are important, leaving them is strictly forbidden. By leaving tournament player automatically gets URL Ban and won't be able to join any URL event for next 48 hours. And no matter it was normal leave or lost internet connection - next time player has to make sure he has enough time and stable connection.
Also, because of this strict rule, final rewards won't be decreased because of left players - rewards depend on total points.

Due to obvious reasons URL ban is disabled for administration.


Online Tournaments History

Every URL Event and Tournament will be archived and available here - https://www.nfssa.com/racestats.php?week=urlevents



New car - Locust 69

[Image: jUoDKr6.jpg]

Locust 69 was planned as a conversion kit for A-Type but because of it's complexity we decided to release it as new unique car which performance and stats belong to A class.
To unlock Locust 69 you have to complete task URL Champion (LEVEL 3) - Win 50 URL Tournaments.



Other changes
  • Major handling changes for A-Type
  • 6 new global tasks for URL
  • New daily task - Finish URL Tournament
  • Minor fixes and improvements