(23-10-2019, 23:39)Tekk Wrote:
(23-10-2019, 15:24)RaiUwU Wrote: This idea isn't supposed to change the meta, but to make URL played more often.
It's not going to fix the low player activity, which is one of the reasons why URLs are not being played as much.
(23-10-2019, 15:24)RaiUwU Wrote: The only way to change the meta is by changing the score system.
The score system itself is not the problem, as it works for every other car outside the meta just fine. The broken handlings are, same goes for the frame limiter abusers. Old players don't care about URLs because they already have everything unlocked by now. Racing against players who abuses various glitches to win is not something people wish to spend their time on.
Edit: I still support the idea and see it as a positive change, but it's rather a temporary solution if you wanna bring some more activity to this mode.
As it was stated before somewhere, buffing or nerfing cars won't fix the issue, since one car always will top another no mather what, so the only way I see the meta being balanced is changing the score of specific cars within the classes, to diferentiate it's performance compared to the others, but still would be unbalanced.
And about the first quote, well I believe it will at least have players playing on one score, because people will be focusing on only 2 scores per time, and won't split up on 6 different scores.
About the "abusers", well it's up to the staff if they want to delete all top times and re-open the server on a fresh state with 50fps lock, and other preventive methods, but they probably won't do it ever, so we have to work with what we have rn. The biggest problem is the custom handling of the server, the cars are too fast, and some pc's calculates this handling behavior differently, so a player performance will never be the same as the other player, it will always vary depending on the pc specs, and since gta sa is a broken peace of garbage, I doubt this can be fixed, so we will have to deal with these weird performance differences forever or until the mta team finds a solution for highly edited handling and different pc's configs.