facebook

Welcome guest! You are not logged in on forum, so you may not have access to some features!
To solve this problem
log in or register new account.
>> NFS:SA Booster <<

[CIRCUIT] Long Night

Napisany przez weedzprox, 23-05-2016, 21:18
[CIRCUIT] Long Night

Offline MechaNoxia

#3
It's a nice map, like the name meh! :3

But! There's many objects, and i don't think lows-end PC'll love that, but it helps a bit, even if at the start (~15s) there's a 10s of stands on the left that are (in my opinion, and i'm not the best to judge map) too much of them, it's not that important to get them here, also, some walls can easily be replaced, because some can be bypassed with some glitches.

-So maybe less objects and more arrows

And i like the track, it's pretty cool, it changes a bit from what we have, and the part on the construction site in pretty damn solid ! Good job mate ! Big Grin
We are running in the 90's!
[Image: 1471013118-tumblr-nzbdlhb7fa1qj5jqso1-500.gif]

https://soundcloud.com/arthur-alix-3 

Reply


Messages In This Thread
[CIRCUIT] Long Night - by weedzprox - 23-05-2016, 21:18
RE: [CIRCUIT] Long Night - by Helomyname - 23-05-2016, 21:30
RE: [CIRCUIT] Long Night - by MechaNoxia - 23-05-2016, 22:55
RE: [CIRCUIT] Long Night - by Venom - 24-05-2016, 00:52
RE: [CIRCUIT] Long Night - by [SiKr]HuracaN - 24-05-2016, 17:34
RE: [CIRCUIT] Long Night - by Snake[PL] - 24-05-2016, 14:49
RE: [CIRCUIT] Long Night - by Pajro - 24-05-2016, 17:11
RE: [CIRCUIT] Long Night - by bartekPL - 02-07-2016, 16:43

Forum Jump:

Users browsing this thread:
1 Guest(s)