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Theoretical NFSSA 3.0

Napisany przez KitsuneAmy, 18-01-2022, 17:15
Theoretical NFSSA 3.0

Offline KitsuneAmy

#8
Thinking of how to revamp Quick Race since barely anyone plays it. The rewards are fine, but I think filtering race types you do not wish to play would be a good start, just like how you can choose specific cars to participate in quick race. Ideally, all the race types would be in boxes when you click to join, and all of them would start enabled. The player would then disable the race types they do not wish to play and select the cars/ car classes and enter as normal. All of us have been victim to a bad quick race one time, especially when it puts you in a non drift car in a drift race.
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Messages In This Thread
Theoretical NFSSA 3.0 - by KitsuneAmy - 18-01-2022, 17:15
RE: Theoretical NFSSA 4.0 - by Raven. - 18-01-2022, 17:35
RE: Theoretical NFSSA 4.0 - by MatthewChow - 19-01-2022, 00:19
RE: Theoretical NFSSA 4.0 - by Iris Heart - 19-01-2022, 22:21
RE: Theoretical NFSSA 4.0 - by KitsuneAmy - 19-01-2022, 22:31
RE: Theoretical NFSSA 4.0 - by KitsuneAmy - 23-01-2022, 19:53
RE: Theoretical NFSSA 4.0 - by edo1337 - 25-01-2022, 20:35
RE: Theoretical NFSSA 3.0 - by KitsuneAmy - 26-01-2022, 21:05
RE: Theoretical NFSSA 3.0 - by Kubik25 - 29-03-2022, 14:33
RE: Theoretical NFSSA 3.0 - by KitsuneAmy - 04-04-2022, 01:32

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