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Headlights

Napisany przez BShen-V12, 07-03-2017, 11:32
Headlights

Offline deadboy

#10
Smh guys, you're new to gta sa? That tunnel is made on purpose like that, it has to be dark af with absolute no lighting. Also it's a railway, for trains, not for cars. I know it's a open world map, but I see still no reason to drive there even in a duel or magazine run. Btw everywhere else the map is bright enough to see everything even in night time. Also check your MTA Settings -> Video -> Brightness, or check your monitor settings.

PS: Before you reply with "Why are you so mad?" - I am not mad, I'm just trying to make you clear, that your arguments aren't a good reason to add them. -> Not good enough to remove other existing shaders.
I'm not totally against it, but most users wouldn't be able to use it without lags anyway.

Last idea I would have, is to add the per-pixel lighting shader but to gray-out the other shader options, so you can't activate them at the same time. Also add a little warning message (for all language options) that it might cause lags.
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[Image: Zxq.gif]


Messages In This Thread
Headlights - by BShen-V12 - 07-03-2017, 11:32
RE: Headlights - by bartekPL - 07-03-2017, 17:48
RE: Headlights - by MisterJohnson - 16-03-2017, 08:44
RE: Headlights - by BShen-V12 - 17-03-2017, 10:42
RE: Headlights - by MatthewChow - 18-03-2017, 01:34
RE: Headlights - by reacononly - 18-03-2017, 02:33
RE: Headlights - by deadboy - 18-03-2017, 04:33
RE: Headlights - by MatthewChow - 19-03-2017, 03:09
RE: Headlights - by BShen-V12 - 19-03-2017, 09:17
RE: Headlights - by deadboy - 19-03-2017, 19:30

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