Esquisito
Esquisito
- Registration Date: 07-07-2016
- Last Visit: 30-10-2022, 23:01
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- Total Posts: 30
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Lista przyjaciółW temacie: Canyon Duel again
Odpowiedzi: 2503-11-2016, 07:48
This was suggested by almost everybody, never seen any real reply to that.
W temacie: Boring time in lobby
Odpowiedzi: 3W temacie: First Person View
Odpowiedzi: 1402-08-2016, 19:10
Bumping because this is important part of any racing game.
These screenshots are from U2 and MW, notice how easly you can see depth even on 4:3 format.
And this is how it looks on NFS:SA on 16:9
Even with wider screen you hardly can tell distance diffrence between "HairyMeets" car and "RS7" one. This is making almost impossible to predict where you should start braking etc. during cornering and other manuvers.
Two another photos showing view range you actually see here with bumper camera.
These screenshots are from U2 and MW, notice how easly you can see depth even on 4:3 format.
And this is how it looks on NFS:SA on 16:9
Even with wider screen you hardly can tell distance diffrence between "HairyMeets" car and "RS7" one. This is making almost impossible to predict where you should start braking etc. during cornering and other manuvers.
Two another photos showing view range you actually see here with bumper camera.
W temacie: Suggestionlist (optional Ghostmode, keeping lobby, re-match)
Odpowiedzi: 1620-07-2016, 00:05
(19-07-2016, 18:12)Quindo Wrote: The first one is a big no in my opinion, the people could easily abuse it to block others, and making race report for that would be hard af, because we would need to see how the race played out. Making it so you would get ghost mode after too much blocking isn't good too, because those few seconds you were blocked could be vital in deciding the winner
That's why this option is supposed to be OPTIONAL for host.
W temacie: Suggestionlist (optional Ghostmode, keeping lobby, re-match)
Odpowiedzi: 16Temat: Crew Bonuses
Odpowiedzi: 214-07-2016, 11:50
As currently crew bank is only for changing logo and crew name, why not add crew bonuses?
Crew members will collect money for bonus exp, money from races, longer time on time trials ect?
This works in many MMO games.
example:
50,000$ - +5% EXP BONUS
100,000$ - +10% CASH
250,000$ - +2s TIME TRIAL LIMIT
1,000,000$ - +5% SPECIAL/UNIQUE/RARE VINYL CHANCE
What you think? Prices should be high so it won't be too easy to unlock.
Crew members will collect money for bonus exp, money from races, longer time on time trials ect?
This works in many MMO games.
example:
50,000$ - +5% EXP BONUS
100,000$ - +10% CASH
250,000$ - +2s TIME TRIAL LIMIT
1,000,000$ - +5% SPECIAL/UNIQUE/RARE VINYL CHANCE
What you think? Prices should be high so it won't be too easy to unlock.
Temat: Fort Carson invisible wall
Odpowiedzi: 213-07-2016, 22:42
Fort Carson cirquit track has invisible wall in place where it shouldn't be.
Lost a race because of it :c
In my opinion invisible wall should not block breakable fences but possible shortcut visible here.
Lost a race because of it :c
In my opinion invisible wall should not block breakable fences but possible shortcut visible here.
Temat: Canyon Duel/Cat and Mouse/Sudden Death gamemode
Odpowiedzi: 111-07-2016, 22:45
Hi, as this has something from every NFS game, why not add Canyon races gamemode?
If somebody didn't play Carbon here are the rules:
1. 1vs1 race on mountain tracks (Touge)
2. One start ahead of other
3. To win you must greatly increase distance between two cars or car behind must overtake car starting in front and pass finish line. If not, race would have second stage doing reverse track with same rules as stage 1.
Because this gamemode would be really hard and require mostly skill and not topspeed cars it would require enabling collisions and some serious penalty for forced crashes, throwing other car from track or any other not fairplay actions.
Maybe also add bet system so it won't be just win/loose statistics, but really something worth fighting for.
What you guys think? Please post any feedback
If somebody didn't play Carbon here are the rules:
1. 1vs1 race on mountain tracks (Touge)
2. One start ahead of other
3. To win you must greatly increase distance between two cars or car behind must overtake car starting in front and pass finish line. If not, race would have second stage doing reverse track with same rules as stage 1.
Because this gamemode would be really hard and require mostly skill and not topspeed cars it would require enabling collisions and some serious penalty for forced crashes, throwing other car from track or any other not fairplay actions.
Maybe also add bet system so it won't be just win/loose statistics, but really something worth fighting for.
What you guys think? Please post any feedback
Temat: More Mountain Pass Tracks
Odpowiedzi: 411-07-2016, 00:24
I didn't find that suggestion anywhere.
Hi, as i love Mountain races (Touge) i would love to see some new tracks on server, currently only Powerline and Hillside Manor are good ones imho.
I would like to suggest few maps:
Mount Akina
Takahiro Hill
Stelvio Hill
Project Togue This one is pretty short, but made for lap races
What you guys think about this? There is also a good map pack made by Naka that includes alot of this type tracks.
Hi, as i love Mountain races (Touge) i would love to see some new tracks on server, currently only Powerline and Hillside Manor are good ones imho.
I would like to suggest few maps:
Mount Akina
Takahiro Hill
Stelvio Hill
Project Togue This one is pretty short, but made for lap races
What you guys think about this? There is also a good map pack made by Naka that includes alot of this type tracks.
Temat: Cześć, Esquisito tutaj.
Odpowiedzi: 007-07-2016, 11:15
Witam, jestem tutaj nowy.
O serwerze dowiedziałem się na grupie WyznaFcy gdzie ktoś polecił wasz serwer jako darmowa gre multiplayer (I w sumie to jest osobna gra ). Zmarnowałem wczoraj 8 godzin na Waszym serwerze i naprawdę podziwiam jak kompleksowy mod to jest, zawsze marzyłem o czymś takim jako dzieciak gdy usłyszałem o modzie do Vice City który niby miał być jak NFS, a to zwykłe podmianki aut były.
Coś o mnie: Na imie mam Paweł. Pochodzę z dalekiej północy, tej zachodnio-pomorskiej. Rocznikowo już 20 lat siedzę przed kompem. Nie studiuje prawa, byłem wege (teraz czas na homo, hehehe).
Pozdrawiam graczy, administrację jak i twórców tego arcymoda
O serwerze dowiedziałem się na grupie WyznaFcy gdzie ktoś polecił wasz serwer jako darmowa gre multiplayer (I w sumie to jest osobna gra ). Zmarnowałem wczoraj 8 godzin na Waszym serwerze i naprawdę podziwiam jak kompleksowy mod to jest, zawsze marzyłem o czymś takim jako dzieciak gdy usłyszałem o modzie do Vice City który niby miał być jak NFS, a to zwykłe podmianki aut były.
Coś o mnie: Na imie mam Paweł. Pochodzę z dalekiej północy, tej zachodnio-pomorskiej. Rocznikowo już 20 lat siedzę przed kompem. Nie studiuje prawa, byłem wege (teraz czas na homo, hehehe).
Pozdrawiam graczy, administrację jak i twórców tego arcymoda