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RaiYou

RaiYou

  • Registration Date: 11-02-2017
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  • Sex: Male
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  • Bio: I'm a normal guy who likes video games.
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Lista przyjaciół

W temacie: Meta Cars(URL "Best Cars" List)

Odpowiedzi: 19

22-09-2018, 21:00

(22-09-2018, 16:06)MTX Wrote: First of all, how did you get this list of cars (based on what data)? Secondly, whats the specific dyno for Manana to be good? I swear Ive tried to change everything in there, but I didnt notice any changes during the test drives. Feels the same no matter what.

The list is based on my personal experience, plus tons of tests.

Just remove the drivetrain upgrade from your manana and go to lsap vs any other car on 300, you will see what makes it good. Plus dont forget to put tire pressure to - and aerodynamics to +.

W temacie: Perfect Dyno For Manana ?

Odpowiedzi: 4

22-08-2018, 06:34

For maxed manana, try messing with aerodynamics and tyre pressure, +10 -10.

W temacie: A class car Help

Odpowiedzi: 8

20-08-2018, 10:00

(19-08-2018, 13:14)Akamataa Wrote: In a class are only 2 cars comet and turismo. Turismo is little better. Infernus, cheetach, bullet, banshee, count# are from cheat class Big Grin

Says akamataa, the cheat engineer. Bullet isn't easy tho.

W temacie: A class car Help

Odpowiedzi: 8

18-08-2018, 07:22

Comet is decent, just don't buy weight reduction in it.

W temacie: (MEME)Ban Joysticks or Riot

Odpowiedzi: 57

06-08-2018, 22:33

(06-08-2018, 11:12)Akamataa Wrote: xD so u wanted to ban gamepads becouse u don't have enought skills to operate camera on gamepad Big Grin

Old way of controlling camera was painful for non XBOX 360 gamepad users, and vanilla camera positioning for gamepad users were trash, so yeah, for who wanted to transition from keyboard to gamepad it wasn't very pleasent.

Temat: (MEME)Ban Joysticks or Riot

Odpowiedzi: 57

10-06-2018, 21:02

[Image: VVweXqW.jpg]
[Image: uDuo57M.jpg]
[Image: HQEOTFE.jpg]

no rly, it's unfair.

Jokes appart, let's discuss about the joystick advantages and unfairness.
Should it be banned or not?

Temat: Crew System Ideas

Odpowiedzi: 1

14-03-2018, 20:57

I though about 2 things that could improve the crew system and make the server more competitive between crews.

1- Crew Tournaments
This is simple, monthly a tournament is open, crews can submit to the tournament(with the money on the bank), crews are matched against each other (obviously), but the race can have 5 ways of matches:
Since the max players on url is 12:.
1v1 - 1 player of the crew versus 1 player of other crews up to 12 crews
2v2 - 2 players "" up to 6 crews
3v3 - 3 players ""  up to 4 crews
4v4 - "" up to 3 crews
and 6v6 - "" up to 2 crews

The race would be similar to the Juiced games, on races appart from the 6v6 one, the group with the best places on the race earns more points, making a total on the end, the crew with most points wins the tournaments. Avoiding the last place is necessary (most on the finals 6v6) if your crew is last one it will be eliminated to the rest of the tournament.
The type of match can be defined according the the amount of crews submited, if 3 crews then 4v4, if 6 crews then 2v2 and so on.
The sets can be weekly to avoid issues with inactive members on specific days.
And for example, if first set is a 2v2 race, when the last crew is eliminated, the other set can be 3v3, and when there are only 2 crews left it will be 6v6. This can incentive crews to recruit members and players to get better.
Also there can be multiple sets on one day, if the crews are up to do it.
The races would be similar to the URL, 3 races with the tracks and directions being matched by the system.
If your crew don't attend to the set with the requirements, your crew will get Disqualified.

Ok, this seens simple enough, but to avoid some issues, there are rules:
1- A Member can race only 1 set of the tournament, this same member can not race again, another member need to race on the second set this is to avoid crews to abuse their best racers, and making opportunity to other members of their crew to participate. But when the finals come(6v6) the crew can use their best racers, even if they raced already on earlier sets.
2- No mixed classes and always maxed cars, to avoid unfairness, so mods will need to set a specific class for the tournament.
3- To avoid the (Oh my crew dont have that much members), first make sure you have atleast 8 members, so that the tournament can get to the finals, the tournament would adjust to 2v2 up to the finals.

So, the issues with that idea:
Lack of tracks, bayview is kinda boring now a days, and lsap will get soon, we would need more tracks for this kind of tournament... Or not, but still, more tracks to race would be cool.
Spectator mode, we would need that so that other members of the crew can spectate the set and also other non crew players.

The prizes, could be:
1- A special car to the crew that reaches 12 wins(one year of wins)
2- A throphy shown somewhere...
3- A special effect for the members of the winner crew on freerun.
And money and RP for each race ofc...

2-Raid System
Weekly a track is picked by the system, crews need to race on that track and score times, the crew with the most best times on the track, wins a amount of rp and $ on the weekend. (Working similary to the weekly top times.)
It works this way, to participate on the raid you need to be in a crew (obviously), as soon as you race on the track, your score will be on a leaderboard.
The times are not accumulative, 1 member will have only their best time on the leaderboard.
On drift raids is the same, the drift scores are not accumulative, only the best score are added on the leaderboard with the other members making a total for the crew on the end.
To avoid some issues, only the top 10 members with the best scores/times will count on the leaderboard.
And yes, it will be a leaderboard for every class(so multiple crews can "win".)
Issues with that:
Too much work to barteo.

Well, the ideas are there, tell me what you would change.

Temat: Meta Cars(URL "Best Cars" List)

Odpowiedzi: 19

08-01-2018, 18:24

This thread is a list of best cars for each score in Underground Racing League, separated from my general tier list.
Here I will list some of the viable cars for each score in each track.
(Will update with future handling changes aswell.)

Bayview Speedway
250 Score:
Manana
Primo
Intruder
Bravura

300 Score:
Sultan
Super GT
Manana(With specific Dyno)
Deluxo
350 Score:
Sultan
Super GT
Buffalo
Vincent(With specific Dyno)
Deluxo
400 Score:
Cheetah
Bullet
Turismo
Super GT (With specific Dyno)
450 Score:
Cheetah
Infernus
Counthash (With proper Dyno)
Banshee

Unlimited Score:
Infernus
Cheetah
Banshee

Los Santos Airport Speedway
250 Score:
Intruder
Primo
Manana

300 Score:
Manana (With specific Dyno)
Elegy
Super GT
Sultan
Deluxo

350 Score:
Mamba
Manana (With Specific Dyno)
Super GT
Sultan
Deluxo
400 Score:
Mamba
Locust-69
Cheetah
Bullet

450 Score:
Infernus
Locust-69
Cheetah
Counthash (With Proper Dyno)
Banshee

Unlimited Score:
Infernus
Locust-69
Cheetah

Temat: Meta Cars(General Tier List) (23/06/2018)

Odpowiedzi: 45

07-12-2017, 03:25

This is a tier list of the cars on the actuall patch.(Will update the list with upcoming updates)
(List focused only on General Racing(URL, Circuits, Sprints, Street-X) Drag and Drift are not Included)
S - Means they're the best ones.
A - Means they're average, but competitive.
B - Means bad but usable.
C - Means useless(For racing).

S- Overpowered/Best of the class/Unbeatable.
Cheetah
Infernus
Sultan
Super GT
Deluxo
Club
Bravura
Intruder
Primo
Manana
Hermes
Patriot
Huntley
Beejay XL

A- Good Performance/Can compete well/Can't win all.
Banshee
Counthash
Turismo
Bullet
Locust-69(LSAP URL Only.)
ZR-130
Mamba
Buffalo
Uranus
Blista Compact
Euros
Vincent
Cadrona
Fortune
Previon
A-Type(Street-X and LSAP Only)
Broadway
Walton
Kalahari
B- Decent Performance/Not very useful/Not made for competitiveness.
Comet
Jester
Elegy
Flash
Sentinel
Monroe
Emperor
Hustler
Cartel Cruiser
Buggy
C- Underpowered/Needs adjusts
Futo
Washington

Temat: Dyno fixes and Car Nerfs/Buffs

Odpowiedzi: 5

30-10-2017, 06:00

I will talk here about some fixes that could balance things.

Tyre Pressure Fix
This dyno configuration is the thing that is making the majority of cars OP, some cars with crap handling like Elegy or Mamba, are gaining a huge boost with the Tyre pressure to "-", making then turn a lot faster than it should, and the majority of the cars that is benefiting from this boost are cars that have tons of acceleration like Infernus, a fix to this would be making the tyre pressure to drift less strong on Tires Pro.

Transmission Acceleration Fix
This configuration is not making any difference, having your car stock or with -10 to acceleration doesn't change anything, the car accelerates the same way, you only lose top speed doing that, but putting the transmission to top speed does help, and also doesn't change acceleration.

Nerfs
Infernus/Cheetah/Mamba
As said before, the OPness of these cars are just because of the dyno tyre pressure setup, changing the values of the tyre pressure to drift it would already make these cars less OP, also Infernus and Cheetah are already heavily nerfed, they are almost useless without dyno setups, so no need to change anything on then, but mamba should have less acceleration in my opinion.

Elegy
This car is having the same performance as Mamba with the tyre pressure thing, it should have a change too.

Kuruma
This car has the same suspension behavior as Monroe, it oversteers when goes over a bump, but doesn't lose traction like monroe does, this behavior makes it turn very fast, so fixing this suspension issue should make the car less op, and also with the tyre pressure fix.

Intruder
Even not benefiting too much from dyno, this car has the same performance as old futo without dyno, it has way too much acceleration to it's class.

BeeJay XL
Performance way too much higher than other SUV, this thing is faster than some class D, needs a fix for sure.

Bullet
If other cars gets nerfed this car will dominate again, it needs some adjust to not make it op over other cars again.

Buffs

Manana
Grip fix.

Vincent
Acceleration and Handling buffs, it's pretty slow and handles very badly for a D class and for a FWD.

Fortune
Acceleration buff, it handles well, it just doesn't have the acceleration to keep up to the rest of the class.

Buggy
Literally a joke, it has nothing good, and is also very hard to get, needs a huge buff for sure.

Patriot/Kalahari
Underpowered SUV's.

Hustler
Grip buff.

Monroe
Suspension oversteer fix.

Jester
Acceleration Buff, it's the saddest B class to drive at the moment.

Locust 69
Traction fix, it likes to lose traction and spin everywhere everytime, it's very annoying.

Other cars seens fine in my opinion, some of the other op cars like Primo should fix itself if the tyre pressure thing is changed.

That's what I think it should be changed, Appreciate the attention.