The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 871 - File: showthread.php PHP 7.4.33 (Linux)
File Line Function
/showthread.php 871 errorHandler->error



facebook

Welcome guest! You are not logged in on forum, so you may not have access to some features!
To solve this problem
log in or register new account.
>> NFS:SA Booster <<

New tuning parts and races.

Napisany przez MrConrad69, 20-08-2016, 18:50
New tuning parts and races.

Offline MrConrad69

#1
Hello!

I understand i've only been playing on the server for about 4 days, but i've got a few suggestion for expanding the gameplay, and making it more pleasant.
I understand the server has the atmosphere of NFS:UG2, but i suggest raace types from a couple of different games.

1. Rally - Rally in which you have 4 participants, and 2 of them race. The track would be composed of simple turns and crossings. 2 of the players from the lobby would be chosen as the racers, and 2 as the pilots. The pilot's task would be to show the route to the driver using his A and D keys, or < and >. After the pilot presses the correct key, an arrow would appear on the driver's screen telling him which direction he has to go. The driver would not see checkpoints or the route, so the pilot would have to be responsible for showing him the way (idea from GTA Online).

2. Gymkhana - Drift on a route e.g. in the mountains. The aim of the event is to get the required drift score and reach the finish line in the time given. This could be another type of race you could do every hour, like a time trial.

3. Drift Train - Drift in a group. Your points are only scored when you drift near your opponents. The goal is to reach the required drift score and reaching the finish line. The winner is the player with the most score.

4. Drift Contest - The aim is to get the highest drift score in the time given and beating other players. The track would be composed of branches, but the player would have the ability to select the track and it's style.

5. Drift Trial - Similar to Gymkhana. The player would be put on a pre-defined track full of crossings and branches, but the track would depend on the player's choice. The aim is to reach a required drift score in the time given.

6. Time Trial - A type of Time Trial, but on a circuit track. The player can do a couple of laps to try to achieve as good of a time as possible.

7. GTA Race - A type of Sprint or Circuit where a player would get powerups like traps, rockets, mines, oil spills or repairs. The car would have a set health, and we could repair it using a powerup from the track. This doesnt really fit with the atmosphere of the server, but it's quite interesting.

Time for tuning parts:
The first thing would be Compressors. I found out that Muscle Cars will be coming out, and an interesting tuning option would be replacing the Turbo option with Compressor, like it is with Muscle Cars. Of course you could make it so that a player would have a choice between Turbo and Compressor. A couple of car types had Turbo + Compressor or Twin Turbo to offer. This would be good to add to the server (Twin Turbo would be better than regular Turbo, and the sound would be different - at gear shift there would be a quick sound of the Turbo "spitting" air)

Visual Tuning:
More bodykits and spoilers in the type of e.g. more Rocket Bunny kits, BN Sports or LibertyWalk, and in the case of Comet, a body and spoiler of the RWB type.
In cars like e.g. Cadrona, Elegy RocketBunny kit would fit great, or Liberty Walk on Fortune, Vincent. I don't know much about making 3D models, but i could help with how the parts should look like, if my ideas are accepted.

¬Translated by Helomyname at the request of MrConrad.


Messages In This Thread
New tuning parts and races. - by MrConrad69 - 20-08-2016, 18:50
RE: New tuning parts and races. - by Venom - 20-08-2016, 20:21

Forum Jump:

Users browsing this thread:
2 Guest(s)