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>> NFS:SA Booster <<

Nitrous Purge!

Napisany przez Allerek, 11-08-2016, 17:49
Nitrous Purge!

Offline Allerek

#1
Hi, i'm playing NFS U2 and i saw the nitrous purge! It's pretty good to see this on NFS:SA



Offline bartekPL

#2
I already thought about it but without making them colorable like in UG@ it doesn't make sense and for now it's technically impossible to do because MTA doesn't support customizable effects and custom shaders for them.

Offline Allerek

#3
(11-08-2016, 18:00)bartekPL Wrote: I already thought about it but without making them colorable like in UG@ it doesn't make sense and for now it's technically impossible to do because MTA doesn't support customizable effects and custom shaders for them.

http://dev.prineside.com/en/gtasa_samp_m...sfountain/ if you make that object size 0 water still poruing Wink

Offline Poker

#4
Bartek said few times that (sadly) he dont want to use community objects.
Linia nie ściana, nawet ta podwójna...

Offline bartekPL

#5
I will never use community objects and scripts.
This one is not community object but built-in SA object.
Ye, after setting scale to 0 there's still water effect but this is effect and can't be modiffed by shader so still no customization.

Offline Endriex

#6




Heart
[Image: giphy.gif]

Das Auto

Offline Venom

#7
(25-08-2016, 10:45)Endriex Wrote:



Heart

And it's not possible to customize it.
[Image: oJ6eTtU.gif]


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